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Exoside Quad Remesher v1.01: A Powerful Auto Retopology Tool for Cinema 4D
If you are looking for a fast and easy way to create high-quality quad meshes from your 3D models, you might want to check out Exoside Quad Remesher v1.01, a plugin for Cinema 4D that automatically generates quad-based topology from any input geometry.
Quad Remesher is based on a powerful algorithm that can handle complex shapes and hard-surface models, as well as organic and sculpted meshes. It can produce uniform quads or adaptive quads depending on your needs and preferences. You can also control the density, direction and alignment of the quads with various parameters and guides.
Quad Remesher is compatible with Cinema 4D R20 and R21, and it works on Windows, macOS and Linux platforms. You can download a trial version for testing purpose (1 month trial) or purchase it from Exoside's website.
Here are some examples of what Quad Remesher can do:
To learn more about Quad Remesher and how to use it in Cinema 4D, you can watch this video tutorial:
Quad Remesher is a great tool for anyone who wants to optimize their workflow and create better meshes in Cinema 4D. Whether you are a hobbyist or a professional, you will find Quad Remesher useful and easy to use. Try it out today and see the difference!
Quad Remesher has many features that make it a versatile and powerful tool for auto retopology. Some of these features are:
Adaptive size: You can adjust the target quad count or the target edge length to get the desired level of detail for your mesh. Quad Remesher will automatically adapt the quad size to the curvature of the surface.
Hard edges: You can preserve the sharpness of your hard edges by using creases, vertex colors or smoothing groups. Quad Remesher will respect these features and create quads that follow the edge flow.
Guides: You can use curves or meshes as guides to influence the direction and alignment of the quads. This can help you create better topology for animation or deformation.
Symmetry: You can enable symmetry along any axis to get a perfectly symmetrical mesh. Quad Remesher will also detect and fix any holes or non-manifold geometry on the symmetry plane.
Subdivision: You can apply subdivision levels to your mesh before or after remeshing. Quad Remesher will preserve the shape and volume of your mesh as much as possible.
Quad Remesher is not only a great tool for creating quad meshes from scratch, but also for improving existing meshes that have poor topology or high polygon count. You can use Quad Remesher to clean up and optimize your meshes for better performance and quality.
If you want to learn more about Quad Remesher and its features, you can visit Exoside's website and read the documentation and FAQ. You can also join the community forums and share your feedback and suggestions with other users and developers.